oneplus 3 specification and price in india

Basic Parameters and Price is Rs. 27999


Dimensions 152.7 x 74.7 x 7.35 mm
Weight 158 g
Material Anodized aluminum
Color Graphite / Soft Gold
Operating System OxygenOS based on Android™ Marshmallow

CPU Qualcomm® Snapdragon™ 820
Quad Core, Kryo™: 2x 2.2 GHz, 2x 1.6 GHz
GPU Adreno™ 530
Storage 64GB UFS 2.0
Sensors Fingerprint sensor, Hall sensor, Accelerometor, Gyroscope, Proximity sensor, Ambient light sensor and Electronic Compass

Ports USB 2.0, Type-C
Dual nano-SIM slot
3.5 mm audio jack

Battery 3,000 mAh (non-removable)
Dash Charge (5V 4A)

Buttons Hardware keys and on-screen navigation support
  1. Alert Slider
  2. Custom icon packs
  3. Gesture Control (Display On + Display Off)
  4. OnePlus Shelf
  5. Vibration motor
  6. RGB LED notification light


GSM: 850, 900, 1800, 1900 MHz

North America model
WCDMA: Bands 1/2/4/5/8
FDD-LTE: Bands 1/2/4/5/7/8/12/17

Europe / Asia model
WCDMA: Bands 1/2/5/8
FDD-LTE: Bands 1/3/5/7/8/20
TDD-LTE: Bands 38/40/41

China model
WCDMA: Bands 1/2/5/8
FDD-LTE : Bands 1/3/7
TDD-LTE: Bands 38/39/40/41
TD-SCDMA : Bands 34/39

Wireless Standard 4G LTE (Cat. 6)
Wi-Fi Wi-Fi 802.11 a/b/g/n/ac
Bluetooth Bluetooth® 4.2
NFC NFC Enabled
Positioning GPS, GLONASS, BelDou


Speakers Bottom-facing speaker
Microphones Dual-microphone with noise cancellation
Features OnePlus Music
Technology Dirac HD Sound®


Size 5.5”

Resolution 1080p Full HD (1920 x 1080 pixels)
401 ppi
Bezel 0.755 m
Cover Glass Corning® Gorilla® Glass 4

Type Optic AMOLED

Aspect Ratio 16 : 9

  1. Night Mode Display
  2. Dark Theme
  3. System Accent Colors

Rear Camera

  1. Sony IMX 298 Sensor
  2. 16 MP
  3. 1.12 µm
Autofocus PDAF
Aperture f/2.0
Video 4K resolution video at 30fps
Slow Motion 720p video at 120fps
RAW Image support Yes

  1. Auto-HDR, Dynamic Denoise,
  2. Manual Control,
  3. Clear Image

Front Camera

  1. Sony IMX179
  2. 8 MP
  3. 1.4 µm

Autofocus Fixed Focus
Aperture f/2.0
Video 1080p video at 30fps
Auto selfie Smile Capture


Audio Supported Formats
Playback: MP3, AAC, AAC+, WMA (v9 and v10),
Video Supported Formats
Playback: HEVC (H.265), H.264, MPEG-4, DivX,
Xvid, MPEG-2, MP4, MOV, 3GP, AVI, MKV, ASF
Recording: AVC
Image Supported Formats
Playback: JPEG, PNG, BMP, GIF
Output: JPEG

In The Box

1x OnePlus 3
1x Screen Protector (pre-applied)
1x Dash Charge Type-C Cable
1x Dash Charge Adapter
1x SIM Tray Ejector
1x Quick Start Guide

OnePlus 3 available from 15th June, 12:30 AM


OnePlus 3

Be the first one to grab the OnePlus 3 at Amazon India. OnePlus 3 is here to amaze you with its mind-blowing features like fastest charging, smart camera, 6GB RAM and more.

We would like to thank all our valued customers who had registered for OnePlus Loop VR headset and many congratulations, for being the first one to be notified about this power-packed smartphone on Amazon India.

If you are looking for top-notch technology as well as the most elegant design along with performance in a phone, OnePlus 3 is your answer. Enjoy the 16MP camera that comes equipped with a shutter and lightning-fast speed, very neat autofocus, a unique noise reduction technology for better pictures as well as supporting stabilization methods for shake and movement free images. This smartphone from OnePlus is equipped with Qualcomm Snapdragon 820 processor, Adreno 530 GPU and 6GB LPDDR4 RAM to let you enjoy your phone to the fullest. Keep your personal and professional life separate with the dual nano SIM support and enjoy best quality images with the 5.5 inch Optic AMOLED display.

For a fast, crisp and clear performance, OnePlus 3 comes stacked with the latest edition of Oxygen OS, based on Android Marshmallow 6.1. Enjoy super performance as well as safer and faster charging with help of the unique Dash Charge technology, ensuring your phone is charged really fast. This unique Dash Charge technology doesn’t let your phone overheat with help of the Dash Charge Adapter.

OnePlus 3 is available from 15th June, 12:30 AM on It’s about time you upgrade to OnePlus 3 with never seen before technology. Happy Shopping!

Image source:- GSMArena and

Virtual Reality Startup Limitless Secures Funding, Masi Oka and Jay Rifkin Join Advisory Board

Limitless technology is aimed at allowing content developers to create interactive VR characters.

Seattle-based virtual reality startup Limitless has raised close to $1 million in seed funding.

Investors include actor and effects artist Masi Oka and producer Jay Rifkin, both of whom will also join Limitless’ board of advisors. Rifkin is a Grammy-winning producer and co-founder of Media Ventures. Oka is an Emmy and Golden Globe nominated actor, CEO of the game studio Mobius Digital, and an alum of Industrial Light & Magic.

Investors also include GAEA, The Venture Reality Fund, Colopl VR Fund, Social Starts, CRCM Venture Capital, Sparkland Capital, Mission and Market, and senior vp of engineering at Nielsen Nick Rau.

Limitless was founded by Tom Sanocki, an alum of video game developer Bungie and Pixar, where he was a character lead on Ratatouille and Cars. Limitless is building a VR platform that enables content developers to create interactive VR characters that respond to voice, gestures and gaze. The technology is being targeted to film and game developers initially, as well as markets including education, advertising and travel.

The company’s first customer project, Gary the Gull, is an interactive VR short film produced by Motional and directed by Mark Walsh, Motional’s founder and creative director.

OnePlus Loop VR for Re. 1 in India: Last chance to purchase the VR headset to watch OnePlus 3 launch

OnePlus is gearing up for its biggest smartphone launch on June 14, when it will unveil the much-awaited OnePlus 3 smartphone around the world. Like the former flagship launch last year, OnePlus 3 will also be released on a virtual stage, this time in space, and streamed to the fans worldwide through virtual reality headsets. To build more hype around the VR launch, the company is giving away free Loop VR headsets to its fans.

In India, the company is charging Re. 1 for the Loop VR, which has been well received by buyers as seen during the first flash sale on June 3. The first sale of Loop VR for Re. 1 lasted merely a few seconds and the demand is likely to continue during the second sale as well. Those who missed the first chance to purchase the Loop VR can give it a shot again at the upcoming sale.

OnePlus Loop VR will be available exclusively on Amazon app for Re. 1 across India. The flash sale begins at 12 noon only for registered buyers. The Loop VR headset is co-developed by AntVR and offers a comfortable virtual reality experience. Those who experienced virtual reality on Google Cardboard will certainly find the Loop VR exhilarating.

There are several VR headsets in the market in the range of Rs. 1,000, which offer similar experience as the Loop VR. But OnePlus’ offer is irresistible as buyers end up paying just the shipping charges for the Loop VR. If you are not familiar with the flash sale model, take note of a few tricks which can improve your chances of ordering the Loop VR during the rush hour.

Tips to buy Loop VR in a flash sale:

  • The first rule of a flash sale is to register before the sale begins. Registrations are open on and the Amazon mobile app. Registrations done for the June 3 sale are valid for the next sale.
  • The Loop VR flash sale is being held only on the Amazon app, so download the app on your smartphones.
  • On the day of sale (June 7), launch the Amazon app and log into your account before noon.
  • Add the Loop VR headset to the cart when the sale begins. Be sure to be quick as every second counts.
  • Check out the product by completing the payment within 15 minutes or the cart will be emptied.
  • Join the waitlist in case the product sells out. When a buyer fails to check out in 15 minutes, the Loop VR will be available to customers in the waitlist.
  • Waitlisted buyers will be alerted when a Loop VR headset is available.

OnePlus 3 launch will be live streamed through its VR app, which users must download on their smartphones to watch it through VR headsets. Here is the launch schedule for OnePlus 3 in different locations and time zones.

New York: 12:30 p.m. EDT
San Francisco: 9:30 a.m. PDT
London: 5:30 p.m. BST
Paris: 6:30 p.m. CEST
Bengaluru: 10:00 p.m. IST

The Virtual Reality Company Raises $23 Million; Steven Spielberg’s VR Production in the Works

The Virtual Reality Company – the VR production company that created Fox’s The Martian VR Experience  – revealed that it has raised nearly $23 million in a new round of investment made by Hengxin Mobile Business Co., a Beijing-based mobile services and technology provider, securing for VRC a platform for the distribution of its content in China.

The new funding will be used for current and upcoming projects, including an “original family-oriented VR program” that’s being created with VRC adviser and shareholder Steven Spielberg.

On the distribution portion of the deal, VRC CEO Guy Primus told The Hollywood Reporter, “They are building a online portal for VR content. With this agreement, they will be our key VR distributor in China. … China is growing more rapidly on the content side than in the U.S.”

VRC is managed by founders Primus and two-time Academy Award-winning production designer and Maleficent director Robert Stromberg, who serves as chief creative officer. Co-founder Chris Edwards is additionally founder of VRC’s sister company, previz studio The Third Floor.

Stromberg – who directed The Martian VR project and is working on additional VR productions including a feature-length experience – sees growing momentum in VR. “Leaders across a number of industries, who months ago dismissed VR as a passing fad, are racing to participate in this rapidly evolving landscape,” he said.

With the new funding, VRC has now raised a total of $25 million. Investors include Metallica lead singer James Hetfield, Rothenberg Ventures, and Elementum Ventures.

VRC recently teamed up with D-Box, the maker of high-fidelity motion systems, on several projects including a feature-length action-adventure virtual reality experience, which is currently scheduled for release in 2017.


E3 2016: What You Need to Know About Gaming’s Biggest Event

PlayStation VR in action.

The Electronic Entertainment Expo (E3) is like the Super Bowl, New York Fashion Week and the Detroit Auto Show all rolled into one for the video games business. Now entering its 21st year, the show serves as the games industry’s premier occasion to make a big noise about all the latest games and associated technology. Though traditionally a trade-only affair, it’s a huge production. Each year it fills the cavernous Los Angeles Convention Center to its bursting point, and routinely sees more than 50,000 attendees.

What’s the deal with E3 2016?
This year things are changing, though. While the show runs from Tuesday, June 14th, through Thursday, June 16th, the news stories will start coming thick and fast this weekend. Sony, Microsoft, Electronic Arts, Ubisoft and Bethesda are all holding huge, splashy press conferences and media events, which kick off on Sunday afternoon. There’s a public component this time too, dubbed E3 Live. Lucky gamers that were able to snag a ticket in time will be able to check out the show floor until 10 p.m. and get their hands on games that won’t be available until much later this year, or early 2017.

Big publishers, like Electronic Arts and Activision, are also changing their approach to the event. This year, Activision isn’t showing anything on the main floor, choosing to book meetings in private rooms, while EA is moving out of the convention center entirely, and setting up a public event right next door at the The Novo in L.A. Live where fans can check out Titanfall 2, Battlefield 1, Madden, FIFA and NHL.

Nathan Vella, president of independent studio Capy Games, sees parallels between the way the whole games business is changing, and the necessary shift that the event is seeing. “To me, it seems that E3 is in a transition that matches the transition games promotion is going through,” he says. “We want to build community, to speak directly to fans, to invite players into our development and offer them a chance to know more about our games and our teams. We see the value in traditional media, but we also want to see our games in players’ hands. E3 isn’t that type of show, and I don’t even know if it wants to become it.”

What’s all this we hear about new consoles?
The biggest stories of the event will no doubt concern new hardware announcements from both Sony and Microsoft. For a deeper look at why this is happening less than three years after the current consoles were launched, you can check out our story here.

Sony has confirmed the existence of a “high-end” PlayStation 4, but PlayStation boss Andrew House told the Financial Times that no announcements will actually be made at E3. Software support for the system will begin later this year, suggesting a release around the same time as the PlayStation VR headset, maybe in October. “We want to ensure we have a full range of the best experiences on the new system that we can showcase in their entirety,” House said. As expected, the new console will be more expensive than the current PS4, House said, but it is not a replacement. “It is intended to sit alongside and complement the standard PS4,” he continued. “We will be selling both [versions] through the life cycle. All games will support the standard PS4 and we anticipate all or a very large majority of games will also support the high-end PS4.”

Meanwhile, rumor has it that Microsoft may very well have two console-specific announcements to roll out at its media event on the morning of June 13th. Less exciting of the pair is a slimmed-down version of the Xbox One. The company trimmed some fat off the original 360 back in 2010, releasing it as the much more svelte and shiny Xbox 360 S. Given that the Xbox One is often criticized for being especially bulky, and the constituent technology is now cheaper and easier to produce, don’t be surprised to see a leaner new case to accompany the recently announced price drop to $299.

Much more exciting is the prospect of an upgraded Xbox One, designed to battle Sony’s new box. Rumors suggest that we won’t see this until next year, so what details we get may be vague, but given the arms-race that’s developing, you can bet that Microsoft won’t let it’s chief rival hog the limelight.

Sadly, the new hardware that we won’t see is arguably the most exciting. Nintendo has already confirmed that it won’t be showing its upcoming console, codename “NX,” at E3 this year. Instead, it’ll focus squarely on the next Zelda game.

“There’s going to be a lot of angst over what a console is in the modern era,” says The Guardian‘s Keith Stuart. “We may see more traction for VR and augmented reality tech, peripherals and applications, and this will all contribute to a general feeling that the traditional idea of games machines is coming to an end.”

What about Virtual Reality?
While some companies are moving out of the main halls of E3, the Entertainment Software Association, which organizes the event, has been keen to attract more virtual reality and mobile games. This year there will be more than 90 mobile games exhibitors, and more than 50 parties showing virtual reality software and technology.

“2016 is the dawn of the VR revolution and this year’s E3 will be a milestone event,” says Paul Bettner, the CEO of Playful – the studio behind the Oculus Rift pack-in game Lucky’s Tale. Bettner is also the co-creator of the breakout mobile hit Words with Friends, so he knows a thing or two about discerning zeitgeisty moments. “I expect we’ll see the biggest publishers and platforms that have yet to announce their VR strategy use E3 as that opportunity, announcing huge franchises coming to VR in the next few years.” This would certainly be welcome if true, as there have been very few big name triple-A franchises announced for VR outside of Star Wars. While most of us understand the potential of VR, there have yet to be any games shown that are candidates for system-sellers. On this subject, Bettner is emphatic. “E3 2016 is going to be the event that convinces the majority of gamers that VR is a must-have.”

Oculus Rift Lucky's Tale
‘Lucky’s Tale’ video game.

IGN’s Schneider is similarly bullish, particularly about Sony’s PlayStation VR. “It’s Sony’s time to convince the world that virtual reality gaming is ready for prime time,” he says.

But Rami Ismail, the co-founder of noted indie game studio Vlambeer isn’t so convinced. “I think everybody is cautious,” he says, remarking that 3D TV stirred up a similar fervor a few years ago. “PlayStation VR has the strongest consumer case, but even that is a peripheral, and the history of console peripherals is… discouraging. Combine that with how hard it is to promote or communicate VR, and you quickly realize that it’s nearing a make-or-break moment in the next few years. Either it’ll remain and flourish in the world of corporate use, or it’ll become the hit consumer product everybody is hoping for. Either way, I don’t think we’ll know for the next year or two.”

What games are we all going to be talking about?
Nintendo isn’t normally a company that you’d accuse of hubris, but this year might be different. So confident is it in the power of its most beloved franchise, the company is devoting almost all of its gigantic booth space to The Legend of Zelda for Wii U and, until last week, had no public plans to show third-party games at all. Based on past performance, there’s a reasonably good chance that a ton of attendees will come away from the event declaring it the game of the show.

While there are surely dozens of surprises awaiting us at E3, many of the highest profile games have already been announced. In some cases, they’re games that were revealed at the event last year.

Microsoft’s Gears of War 4 will surely garner a lot of attention, particularly as a multiplayer game, as will Activision’s Call of Duty: Infinite Warfare and Electronic Arts’ Battlefield 1. Sony’s recently-delayed Horizon Zero Dawn will no doubt score yet more accolades for its stunning visuals, and the endlessly postponed The Last Guardian (it has been in development since 2007) will get a huge amount of attention, due in large part to the fact that it’s nothing short of incredible that the thing still exists at all at this point.

The games business, much like the movie business, never passes up the opportunity to put out a sequel. Or two. Or in some cases 14. Titanfall 2, designed by much of the team that brought us the first and best Call of Duty games, will generate a huge amount of attention as will a long list of other major follow-ups including Civilization VI, Deus Ex: Mankind Divided, Dishonored 2, Injustice 2, Forza Motorsport 6,Final Fantasy XV, Pokemon Sun and Moon, Ghost Recon: Wildlands, the new South Park game and Watch Dogs 2.

If you’re looking for juicy rumors of things we might see, there’s plenty of speculation. Top of that list is a remastered version of The Elder Scrolls V: Skyrim for PS4 and Xbox One, along with rumblings that Bethesda’s previously canceled Prey 2 may be reemerging as a completely rebooted concept in the vein of a System Shock or Deus Ex style sci-fi RPG.

Although Rockstar Games has mostly stayed away from E3 in recent years, there’s plenty of chatter about a Red Dead Redemption sequel, which could make a brief appearance at one of the pre-E3 media events. If it were to happen, our money would be on it being shown at the Sony event on Monday night.

One title we’re almost certain not to see, is the next game from CD Projekt Red, the Polish company behind the all-conquering The Witcher 3. Unsurprisingly, following that game’s enormous critical success, sci-fi RPG Cyberpunk 2077 is top of just about every wish list but won’t be shown at all at E3. Still, you never know – CDP may surprise us all with another incredible teaser trailer.

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